Mario Kart 7 (Hands-On)

Viewing as a guest Viewing as Guest Last visit: 15.04.2025
Search this topic Search Topic

Welcome to the Cubed3 forums! Join us today - it takes just 20 seconds to start posting! Sign Up for Free Account Login

Cool! Sounds like the new additions will be fun. And the 3D sounds like it would be really helpful for a racing game on a tiny screen. I remember playing a racing game on the DS (Asphalt: Urban GT I think it was) and I had a hard time making out what was it front of me, so I would sometimes just slam into a wall on turns. Sharper and more colorful graphics help, too, but I think the 3D could be beneficial to the gameplay.

I was under the impression that you could have either a glider or a propeller attached to your kart, but not both at the same time. It would give a clear advantage in one area, but not the other. Is this right? Or do all karts always have a propeller and glider hidden away?

If a few more great games come out, maybe I'll try to get a 3DS. Right now it's hard to justify the cost of new video games for me, though.

TAG: That American Guy

"If it is possible, as far as it depends on you, live at peace with everyone." Romans 12:18

I was under the impression that you could have either a glider or a propeller attached to your kart, but not both at the same time. It would give a clear advantage in one area, but not the other. Is this right? Or do all karts always have a propeller and glider hidden away?

On the levels playable in the demo there wasn't really opportunity to use both in a single stage as far as I could tell, but hang gliders and propellers were both used in a single GP. Unsure if that's going to be the case for the final game, will have to wait and see. Smilie

Really looking forward to this as. Loved the online on the DS and Wii games. Smilie

I just hope that snaking isn't possible.

It's sounding great.

I'm really looking forward to playing online with C3 members again. I had so much when we played the Wii version, back when the chat rooms were up.

( Edited 03.08.2011 11:55 by Marzy )

Bratwurst (guest) 03.08.2011#5

Doesn't cutting lots of corners make it too easy?!

The thing I really wish for is a simple track editor. It might be too complicated to create tracks in 3D, but roller coaster tycoon did I good job of that.

PMD said:
The thing I really wish for is a simple track editor. It might be too complicated to create tracks in 3D, but roller coaster tycoon did I good job of that.
This is one of the ideas I had in mind, I was talking about it whilst watching E3.

Basically, you have a track editor and much like Brawl's stage editor you can send/recieve tracks to/from friends and Nintendo distributes a new track everyday/week. (This could be either the best user made track or a Nintendo made track)

Another idea would be to have a database, where you could upload tracks to and download other users' creations.. much like Mario vs. DK 2.

Even without a track editor, I'm pretty sure this will still be a great game. I hope Nintendo adds a similar feature like the events or whatever they were called from Mario Kart Wii, they were pretty cool.

To me it just looks so bland and boring - the only "progression" seems to be the glider/propeller bits, with the rest kind of generic. Would love bikes again - definitely made Mario Kart Wii more enjoyable.

Cubed3 Admin/Founder & Designer

Reply to this topic

To post in the forums please login or sign up to join the Cubed3 community! Sign Up for Free Account Login

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Azuardo

There are 1 members online at the moment.