Majesco Announces Wii 3D Shooter

Viewing as a guest Viewing as Guest Last visit: 26.03.2025
Search this topic Search Topic

Welcome to the Cubed3 forums! Join us today - it takes just 20 seconds to start posting! Sign Up for Free Account Login

One game I won't be able to play unless it comes with a non-3D mode because of my lazy eye and squint.

It's like stealing veruca cream from a man with no feet.

Please Please will someone wake-up and give us some headtracking games :-/

Look at this gif;

Image for
Subtle 3d perspective shifts can give a strong illusion of 3d even without stereography.
Aligning a viewpoint to the exact thing we would see from that angle...moving subtle with our heads twitches and turns...would *really* increase immersion and give us a better depth sense in games.
All you need is a bundle headband and wiimote stand...$5 to make absolute tops.


It would benefit basically all first person games.
Of course, you can have both headtracking and sterograpghy too, which works excellent. (NVidia\'s sterodrivers with Johnley Lee\'s wiimote headtracking demo worked for me but I had to mess about a bit)


( Edited 06.01.2010 18:06 by Darkflame )

http://www.fanficmaker.com <-- Tells some truly terrible tales.
Last update; Mice,Plumbers,Animatronics and Airbenders. We also have the socials; Facebook & G+

Darkflame said:
Please Please will someone wake-up and give us some headtracking games :-/

I completely agree. The thing about 3D with glasses is that as soon as you move your head, the trick becomes obvious. In real life you can look around things. This is why it's hard to make 3D convincing in a film. It never moves with your eyes, so it gives everything this awkward floating look. Video games have the advantage of being interactive which gives developers the opportunity to incorporate head tracking to simulate depth in a way that's much more useful.

pffft, I've been playing 3D games since the original Doom came out in 1993.

PMD said:
pffft, I've been playing 3D games since the original Doom came out in 1993.

You do know that DooM wasn't a 3d game, it was a 2-d map stretched to give the illusion of perspective. I'm pretty sure Quake was the first game that used a 3d game engine, instead of the raytracing like engines used by DooM and Wolfenstien.
Also, this game is going to be crap. do you know why? Well it's because it's probably going to use the red/blue glasses, and those are terrible for things in motion (except on a Virtual Boy emulator)

It makes you look ridiculous. Really? 3d glasses? They'd probably hurt after a while.

Diablo II
"I'll make weapons from your bones!" - The Smith Paladin: I will cleanse this wilderness. Deckard Cain: Stay a while and listen!

Reply to this topic

To post in the forums please login or sign up to join the Cubed3 community! Sign Up for Free Account Login

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Azuardo

There are 1 members online at the moment.

-->