As I said in my comments for the review, all my replies to questions and arguments would be here, so bare with me as I flick between 2 screens.
Elrinth, I seriously have to disagree with your comments. 8.6/10 purely because its got "beautiful graphics and music". Graphics and music should not really affect the final score of a game in this genre. Are you saying that this game is better than GBA rpgs purely because the graphics and sound are better? Graphics and audio degrade with time, gameplay never changes.
Also considering that RPGs are story driven games you commented yourself on how boring the storyline was surely good graphics and sound cannot compensate for this.
Galvaniser, this game was MEANT to be the realistic rpg cube fans have been waiting for. What we got was something different.
Thomaschung, a debate requires reasoning, reasoning requires intelligence. Lame arse refutals of statements without back-up shows a lack of both reasoning and intelligence. If you wish to disagree with this statement by all means post here and prove it, till then the statement remains valid.
Talesosymphonia, I never once talked about the difficulty level of the game, as stated my game-overs primarily came from bad random dealings of cards. The tedium with regards to the save points is part of the levelling up system.
As I explained earlier I find the magnus system to be a simple make-over of the item and equip system and not worth the fuss made over it. The little tweaks that appear in the magnus system could easily be applied to a standard inventory system yet because this games uses cards its automatically assumed to be better and more innovative.
The randomness of the magnus system can bring with it surprise during combat and also frustration and annoyance. If one of your characters gets dealt all defensive cards and is not targeted throughout the battle they are essentially removed from it. Only being able to remove one card per attack phase means the character is there waiting to be dealt an offensive or support card even when using a balanced deck. So just through random good/bad luck youve been reduced to two players.
In all honesty the Gamespot review should be read in addition to reviews like mine. The gamespot review doesn't point out much more than mine, it just takes a more positive look at the game focusing on its good points feeling they outweigh the bad, mine is just the opposite to that and I feel the good points don't compensate for its bad.
I much prefered the http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=446979 review to gamespots as it was very much gameplay orientated and while their opinion does differ to mine it is a good, balanced read and one of the best on the net.
Also in your comments you bring up the difficulty level of the game up quite a bit even though I never mentioned it. Just because I found parts of the game annoying and tedious doesn't mean I found them hard.
If anyone wishes to further discuss this then by all means reply to this topic. I know my review was against the norm but when bigger sites who coincide with the norm make comments like this
For example, you can visit a dairy and trap the essence of fresh milk on one your cards. You can use the milk to heal yourself in battle for a certain number of health points. Should you decide to keep the item in your inventory, it eventually curdles into cheese, which heals a character better than plain milk.
Of course anyone who's played the game know that Quest magnus cards are the only ones that can trap magnus essence and they can't be used in battle because as the name suggests they are quest items only. All battle and field magnus you pick up are already in card format.
Matthew Evans [ Writer :: Moderator :: King of Impartiality :: Lord of the 15min Thread ]
As the wind blows the sand to cover the camel's tracks so does time move to cover the Lord's.
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