By David Lovato 06.11.2017
The record of Cities: Skylines' downloadable updates released so far has been rather hit and miss, with the likes of Natural Disasters and After Dark proving to be worth the investment, whereas the most recent Concerts add-on was seen as somewhat of a slap in the face for fans. It is always interesting to watch a new one drop, though, to see how Paradox Interactive and Colossal Order are keeping this excellent city-builder alive and relevant. After that disappointing last expansion, fortunately, where that one fell flat, Green Cities reaches for the sky.
Cities: Skylines - Green Cities comes with a theme of renewable energy. It features various building types and city functions that now give players the option of using cleaner or renewable energy. In addition to this, many models have been added to the game. This is something casual fans (or those who unfortunately don't zoom in to street level often enough and are definitely missing out on something special) aren't likely to notice, but diehard fans will find a breath of fresh air in their cities, with them looking new. Newcomers to the excellent title will also find an overall more complete and diverse experience.
Green Cities doesn't vastly change the gameplay, although few things do in a city-builder like this. Having more options in not just building names, but how they function and what they provide for the city is always a plus, and Cities: Skylines's latest offering definitely adds a lot more than some of the other previous expansions.
The green theme extends from the buildings into the vehicles, with players able to give citizens the option of using electric cars. Besides being a fresh, clean update to the game, it's always good to see a work tastefully reflect on the culture of the time - going green in-game yields many of the same benefits as in real life, like quieter cities and less pollution. One drawback is that some of the green options render the other in-game options obsolete, almost downright foolish to use, although it's also easy to argue that these options work almost exactly as they do in real-life: given the option of having more or less pollution, it seems choosing more just for the sake of doing things the same way they have always been done is a stubborn, even senseless move.
The gameplay isn't overhauled here, but it doesn't need to be. Cities: Skylines - Green Cities adds new content and refreshes current content, making for a more whole and diverse gaming experience, which is just about everything a good add-on needs to do. It might not be a must-have, but it does add to the Cities: Skylines experience, which is one the development team at Colossal Order has kept running strong since launch.
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