Heroes of Ruin (Nintendo 3DS) Reader Review

Posted by By Seven 0 Number of reads 5092 Posted 31.12.2012

  I followed this game from the very beginning and I have to say I was pretty excited when I first watched the trailers, close to soiling myself actually. But this game promised so much and failed to deliver, maybe my expectations were set too high.

Graphics
  Lets start with the good. It has to be said, the graphic in this this game are amazing, no question, but only if you play in 2D. Playing this game in 3D will give you a headache. From beautifully rendered characters and backgrounds to pixelation and jagged edges. Keep your slider set to 3D if you want to enjoy the visuals that this game has to offer. The little animations for attacks are an added bonus and keep the fighting system looking fresh.

Sound
  The music in this game is pretty generic and for most of the game you'll probably forget that there is actually any music in this game at all. The same music is reused for almost every dungeon and can get a little tedious as the grunting of your character seems to become the only noise coming from your 3DS.
  I don't know whether it's because I'm Scottish and have never really found the whole British accent cute but the voice acting in this game is grueling. I shuddered whenever a cut seen started as for most characters their voices were too forced and fake.

Gameplay
  This is where the game heads south. After playing through a few dungeons the storyline just seemed to disappear along with my interest. You're told nothing about your character's back story, characters around you are 2 dimensional adding little to the story, side quests are exceptionally dull providing little challenge or benefit to gameplay.
  The whole point of this game is to cruise through dungeons completing missions and even though most RPG's have the same formula this game just didn't hold my interest. Dungeons are so linear requiring little to no brain power, there is a distinct lack of problem solving task, just hack and slash your way to victory!
  An interesting part of the game's fighting system is the skills that could be learnt as you level up. Some cool little animations were included but the novelty soon wears off and your left just pressing the attack button over and over again to reach the end of a dungeon. The fact that there are health potions hidden in pots at almost ever corner just adds to the feeling that these skills where just an after though of the designers in a desperate attempt to give the game the appearance of depth.

Length
  This is something I can't comment on as I've resigned my copy of Heroes of Ruin to a shelf to accumulate dust.

Summary
If you like the whole kitsch British accent thing, mindless mashing of buttons and a storyline that evaporates after an hour of playing then this is the game for you.

Seven's Rating Rated $score out of 10  4/10

Comment on Seven's reader review

You can post as a guest user, but comments are moderated.
For instant posting please login or sign up for a free acccount!

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post

Reader comments - add yours today Comments on this Review

There are no comments for this reader review yet - why not be the first to have your say?

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Developer

n-Space

Publisher

Square Enix

Genre

Real Time RPG

Players

4

C3 Score

Rated $score out of 10  6/10

Reader Score

Rated $score out of 10  4/10 (3 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Azuardo, Phoenom

There are 2 members online at the moment.