Crumbley said:
Linkyshinks said:
w00tz!, but as others say these extra levels do indeed sound like they are compensating for the lack of something big.
Most likely it's the 'revolutionary new technology'.
...and online functionality, great graphics and sound, etc., etc.

I'd be seriously suprised if LucasArts doesn't screw over Wii fans by adding yet another half assed 3rd party effort to Wii's lineup. The system has so much incredible untapped potential, it's absurd. It's graphics and sound capability are a no-brainer considering what kind of jaw-dropping visuals GameCube was capable of producing, even at launch (Rogue Leader or Rebel Strike anyone?). And the fact that Wii is about 3x more powerful, about 20% more efficient in processing power, and based on already familiar architecture, we should be getting visually/audibly stunning Wii games frequently on a regular basis. Such as Mario Galaxy, Metroid Prime 3: Corruption, and of course, Super Smash Bros. Brawl. Obviously, not on the level of PS3's & X360's ability, but still far better than 95% of the half assed crap 3rd parties are spewing on Wii. And what's with the serious lack of online implementation for Wii games?
It's making me sick that 3rd parties keep shoving rushed, low-budget, un-inspired crap to Wii so they can fund projects for the 2nd & 3rd most popular consoles on the market. And LucasArts has been establishing a pretty good track record for it recently. Where the hell's LucasArts' VC support? Talk about missing the bandwagon.
I'm super excited about SW:TFU, but I fear the Wii version will end up as yet another statistic for horribly executed 3rd party projects on this amazing little game machine. Especially for a title of such epic proportions.
Okay, *takes deep breath* rant's over... 
Chance favors the prepared mind.