Do you miss the floor climbing and obstacle dodging of the original Donkey Kong? Or the single-screen action of arcade Mario Bros? How about the instinctive randomness of WarioWare? Then Collateral Thinking might be for you.
In over 100 stages, your goal is to "Avoid" the hazards, "Bust" the enemies, "Collect" the blueprints, or "Defeat" the bosses, with each 30-second quickfire floor presenting one of the four tasks for players to tackle.
Neil Armstrong, founder and sole developer at Astrosaurus Games, has shared the first gameplay trailer, which you can view below.
Stay tuned for an exclusive interview with Neil, which Cubed3 will be sharing next week when Collateral Thinking arrives on the Wii U eShop.