SEGA Admits to Betraying Fans over Quality Releases

By Jorge Ba-oh 08.07.2015 4

SEGA Admits to Betraying Fans over Quality Releases on Nintendo gaming news, videos and discussion

SEGA CEO and president Hajime Satomi spoke to Famitsu recently (translation via Siliconera) about lessons learned on maintaining quality.

The Japanese game-maker discussed the studio's output and future plans with the magazine this week, particularly when targeting regions outside Japan.

"We learned a lot from Atlus," Satomi said, when talking about the Western market. "If we can make a title with proper quality, I believe there's a good chance for it to do well even in the West for players that like to play." 

Recalling SEGA's relationship with older fans, Satomi admitted that "looking back, there've been some titles that have partially betrayed that [trust] in the past 10 years."

Image for SEGA Admits to Betraying Fans over Quality Releases


The studio head expressed a desire to "start putting serious consideration into quality from this point on," especially in games released in the US and Europe, where SEGA have typically had "more of a focus on schedules."

Going forward, if SEGA "can't maintain quality, it would be better to not release anything at all," he said.

Should SEGA take a step back and focus on quality releases, over quantity?

Comment on this article

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post

Comments

A least they're admitting that there have been some stinkers. But still, this is common sense - surely. Especially coming from someone high up in the company. It confuses and worries me greatly.

I can understand there are naturally targets to meet, money to make, but long-term success can't surely be made from shitty, glitch-ridden games?

Cubed3 Admin/Founder & Designer

Ah pitty, because I was almost tempted to write a little program to auto-generate new sonic game concepts for them.

Sonic is now a _random mythical creature_
Sonic now has a _random weapon_!
Sonic now has a new teammate who is a _animal_ with attitude and a _random weapon_.
etc

 

( Edited 08.07.2015 13:51 by Darkflame )

http://www.fanficmaker.com <-- Tells some truly terrible tales.
Last update; Mice,Plumbers,Animatronics and Airbenders. We also have the socials; Facebook & G+

So it's taken how long? Aliens was a big set back and I don't think anyone is going to forget the Boom games anytime soon.

This truely puts Nintendo's delays in to perspective. Sure they might not be winning any console wars right now but they are putting some top quality software out there at the moment that should make the perfectionist in them very proud.

SEGA's mismanagement of Sonic started earlier than 2006, this sort of behaviour is not fitting for what should be their lead character and mascot! Sort it out SEGA!

Well, I counted out Sonic over a decade ago. I do not know what I would rather do, play through the later Sonic games or do a long play of Desert Bus... I am glad Sega finally admits to their flaws. But I am sad it's too late for that now.

( Edited 08.07.2015 17:15 by Andre Eriksson )

The difference between illusion and reality is vague to the one who suffers from the former and questionable for the one suffering form the later.

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Azuardo, juzzy

There are 2 members online at the moment.