SEGA CEO and president Hajime Satomi spoke to Famitsu recently (translation via Siliconera) about lessons learned on maintaining quality.
The Japanese game-maker discussed the studio's output and future plans with the magazine this week, particularly when targeting regions outside Japan.
"We learned a lot from Atlus," Satomi said, when talking about the Western market. "If we can make a title with proper quality, I believe there's a good chance for it to do well even in the West for players that like to play."
Recalling SEGA's relationship with older fans, Satomi admitted that "looking back, there've been some titles that have partially betrayed that [trust] in the past 10 years."
The studio head expressed a desire to "start putting serious consideration into quality from this point on," especially in games released in the US and Europe, where SEGA have typically had "more of a focus on schedules."
Going forward, if SEGA "can't maintain quality, it would be better to not release anything at all," he said.
Should SEGA take a step back and focus on quality releases, over quantity?