The unstoppable Kickstarter for Koji Igarashi's Bloodstained: Ritual of the Night has seen a new blog update, this time from Armature Studio, the team behind the Wii U and Vita ports of the Castlevania-inspired game.
Questions were raised when the game, which is being developed with Unreal Engine 4, was announced for two platforms that officially don't support the engine: Wii U and PS Vita. Armature plans to port the engine onto these platforms personally, and once the game is finished, they plan to release their code to any authorised Wii U or PS Vita developer, free of charge.