Yacht Club Talks Shovel Knight Sales and Costs

By Jorge Ba-oh 06.08.2014 5

Yacht Club Talks Shovel Knight Sales and Costs on Nintendo gaming news, videos and discussion

Developer Yacht Club Games has confirmed sales and costs for developing Shovel Knight.

The critically acclaimed 2D, retro-inspired platformer is now available on 3DS, Wii U and PC, and has already topped 180,000 units sold in its first month on sale.

Originally funded on Kickstarter, the campaign originally had 15% looking for a Wii U version, 21% for 3DS and the remaining 64% opting for the PC edition.

Image for Yacht Club Talks Shovel Knight Sales and Costs


With the total funding, including Paypal donations, reaching $328,628, the figure soon shrunk with a team of six people, working with no salary for five months. The budget looked around $10,000 per person, six in total, working for 24 months. Costs included salary, admin expenses, insurance and more.

The only thing left to do is cut the amount allocated for each person by half. So now we're running on $5k man months - which is extremely low. At first, that sounds like $60k per year, but with the company costs, taxes, etc, in reality, it's more like $30k for each of us over the course of the year... and that's before any taxes.

With the game now out on the market, Shovel Knight sold over 75,000 in its first week on the market, with a near-even split between formats. 27% purchased the Wii U edition, 35% Nintendo 3DS and the remaining 38% opted for PC.

The team are now looking to sell 1 million units in the game's lifetime.

For more details, visit the Shovel Knight blog.

Have you dug with Shovel Knight yet?

Box art for Shovel Knight
Developer

Yacht Club

Publisher

Yacht Club

Genre

2D Platformer

Players

1

C3 Score

Rated $score out of 10  10/10

Reader Score

Rated $score out of 10  9/10 (1 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

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Comments

And this is the reality that cut my dreams of being a game dev to pieces when I was in my early 20's. It's sooooo difficult to make a true comfortable living developing games...

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422

bare in mind the PC version was world wide and the wiiu/3ds sales are US only as the game isnt on the eshop elsewhere yet. damn localization, i speak english damit!

welshwuff said:
bare in mind the PC version was world wide and the wiiu/3ds sales are US only as the game isnt on the eshop elsewhere yet. damn localization, i speak english damit!

Yeah I agree lol.

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422

I know it's not just salary, but $10k a month (£6k) is a bit much per person, surely? I'd happily take that salary!!

Cubed3 Admin/Founder & Designer

jb said:
I know it's not just salary, but $10k a month (£6k) is a bit much per person, surely? I'd happily take that salary!!

Well if you're married & raising a family then it's not quite enough to cover everyone's expenses. But if you're a bachelor & saving up to get married & start a family then yeah it's a nice job indeed.

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422

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