Shigeru Miyamoto was asked at E3 whether the company have plans to release software for dual GamePads yet.
The subject of titles that would take advantage of a wide Wii U userbase has come up since the console hit the market back in 2012, but Nintendo have been quiet on the topic of dual-GamePad titles this year.
Miyamoto noted how the company don't feel that they're at a point where "it's realistic to expect people to purchase two GamePads yet" and the main goal, at least for the short-term, is to "get as many people as possible to buy the system itself."
Despite this, Miyamoto believes dual-GamePad titles would be feasible from a technical standpoint and that it's "very interesting from a gameplay perspective idea because there are a lot of possibilities with two GamePads." That said, it could be a "drain on resources", and it would become a question of whether Nintendo focus on regular GamePad titles, or "creating games centered around two GamePads."
Should Nintendo explore titles that support multiple Wii U GamePad controllers?