Ubisoft's stunning painted RPG adventure Child of Light has gotten a new trailer to explore some of the game's mechanics.
Due for release in 2014, the new project uses the UbiArt framework from Rayman Legends, and weaves a new 2D turn-based RPG engine into the mix. Following a girl from 1895 Austria, Aurora, the adventure takes her into a mythical world when she falls asleep - one which had its sun, moon and stars stolen by an evil queen. The young girl sets out to save the world, recovering lost celestial bodies and reuniting with her father.
The new footage demonstrates the side-on approach, together with how Final Fantasy-inspired battles will work in Child of Light.
What are your thoughts on the concept and RPG mechanics?