Mighty No. 9 Meets Console Stretch Goal

By Jorge Ba-oh 17.09.2013 1

Mighty No. 9 Meets Console Stretch Goal on Nintendo gaming news, videos and discussion

2D side-scrolling platformer from Keiji Inafune, Mighty No. 9, has passed its stretch goal for a Wii U version.

Potentially one of the most successful crowd-funding campaigns to date, the Mega Man-inspired title passed its console stretch goal of $2,200,000 this morning, ensuring that Mighty No. 9 would be available on the Wii U, Xbox 360 and PS3.

Mighty No. 9 brings an updated Mega Man formula to PC and consoles, with a brand new lead character, bosses and stunning 2D artwork from the same designers who worked on the past Mega Man titles. The game is being developed by Inafune's independant studio, comcept.


 

Additional stretch goals include an Xbox One, PS4 version, challenge mode, extra end stage and boss. With fourteen days remaining at time of writing, Mighty No. 9 needs your support to unlock these exciting extra bonus features.

Will you launch into the Wii U version of Mighty No. 9?

Box art for Mighty No. 9
Developer

0

Publisher

comcept

Genre

2D Platformer

Players

1

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date TBA   North America release date TBA   Japan release date TBA   Australian release date TBA   

Comment on this article

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post

Comments

!!!! Congratulations everybody!!!
Now we only have to wait until the game is finished and we can play this fantastic game, it will be great! Smilie

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Insanoflex

There are 1 members online at the moment.