Whilst fans are still frustrated at the delay of Rayman Legends for Wii U, it has allowed the studio to beef up the content of the game.
Alongside the Challenge mode feature, a sample heading to Wii U owners exclusively this month, the team have been able to create "30 new levels and several new bosses" according to senior game manager Michael Micholic in an interview with ONM.
The delay was "difficult for us and the fans", admitted Rayman creator Michel Ancel, but it has allowed the studio to spend extra time strengthening the project prior to release this September.
Does the news of additional levels, 30 infact, soften the blow for the Rayman Legends delay?