Shin Megami Tensei IV on Nintendo 3DS Summer 2013 in US

By Adam Riley 02.04.2013 1

Shin Megami Tensei IV on Nintendo 3DS Summer 2013 in US on Nintendo gaming news, videos and discussion

It's been nearly ten years since the last chapter closed in the original Shin Megami Tensei role playing game series, but the long wait is nearly over for the next iteration. Developed by ATLUS, Shin Megami Tensei IV features powerful new demons, expansive dungeons, epic story arcs with branching plot lines, game-altering decision making, and more. Built specifically for the Nintendo 3DS with optimised graphics, 3D dungeons, voiced dialogue, and StreetPass functionality, Shin Megami Tensei IV will be a premium title available this summer for the US market.

Image for Shin Megami Tensei IV on Nintendo 3DS Summer 2013 in US


Building on the styles of ATLUS' Persona, Devil Summoner, and Devil Survivor titles, Shin Megami Tensei IV is the first true successor to 2004's Shin Megami Tensei: Nocturne. The story revolves around the Samurai, the sacred protectors of the Eastern Kingdom of Mikado. As a newly appointed Samurai, players will struggle with factions that have nefarious designs on the world as they defend their home kingdom from a growing army of demons. Decisions players make throughout the course of the story will have lasting repercussions, as the fate of the world hangs in the balance.

Image for Shin Megami Tensei IV on Nintendo 3DS Summer 2013 in US


Shin Megami Tensei IV blends familiar features from previous games in the series, with all-new features that take advantage of the Nintendo 3DS, including:

  • A World to Discover, A Mystery to Uncover - The life of a Samurai is fraught with peril. Players must leave the safety of the kingdom in order to defend it from the invading demons. There the story unfolds as they become involved in a fierce battle between God and demons.
  • Demon Collection and Fusion - The core mechanic of the Shin Megami Tensei series returns with more than 400 demons to recruit, collect, and fuse together. Players will constantly be challenged with balancing the strengths of their demons to ultimately excel in battle.
  • Choices and Consequences - Throughout the player's journey, they must choose their own path. The choices will affect them, other NPCs, and the overall outcome of the story. Branching story paths require careful consideration since the fates of the Eastern Kingdom of Mikado and the rest of the world hang in the balance.
  • Pressing the Combat Advantage - The Press Turn system requires strategic thinking for every battle. Pinpointing an enemy's weakness will provide a vital extra turn for players to exploit. But there are dangers as well...reckless attacks against demons cause players to lose their turns and give the enemy an opening to strike back.
The return of the legendary Shin Megami Tensei series is one of the biggest milestones yet for ATLUS and the 3DS. Since this is the first title from the original SMT series in a decade, we tapped the best developers from many of ATLUS' acclaimed projects including Nocturne, Strange Journey, Persona, and Soul Hackers to create a premium experience that lives up to our fans' and our own expectations.
- Naoto Hiraoka, president and chief executive officer, Index Digital Media, Inc.

Image for Shin Megami Tensei IV on Nintendo 3DS Summer 2013 in US


Shin Megami Tensei IV will be exclusive to the Nintendo 3DS system and sold as a premium title beginning this summer.

Box art for Shin Megami Tensei IV
Developer

Atlus

Publisher

Atlus

Genre

Turn Based RPG

Players

1

C3 Score

Rated $score out of 10  8/10

Reader Score

Rated $score out of 10  8/10 (1 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now    Also on Also on Nintendo eShop

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Comments

The click-through title is a little misleading considering this is a European site and we'll be lucky if SMT IV hits Europe at all, let alone this year. You know how terribly Atlus treats this territory, we still don't have Persona 4 Arena, and Devil Survivor was finally released here after what, 4 years? And it's bug-ridden to the point of being unplayable.

Slight rant asides, I'm not expecting to see this hit Europe unscathed, because honestly it'd be a first for Atlus. (and I am blaming Atlus rather than their publishers because it's Atlus' job to supply the source code needed to produce copies, which they.. don't do. For like 7 months.)

( Edited 02.04.2013 11:20 by SuperLink )

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