Pier Solar HD Now Heading to Nintendo Wii U after Successful Kickstarter

By Jorge Ba-oh 04.12.2012 7

Pier Solar HD Now Heading to Nintendo Wii U after Successful Kickstarter on Nintendo gaming news, videos and discussion

The 16 bit indie RPG that was originally developed for SEGA Mega Drive is coming to Wii U in high definition.

The critically acclaimed 16-bit project was the only new, original game for the SEGA Mega Drive/Genesis this side of 2000, popped on a 64MB cartridge back in 2010. Pier Solar revolved around an original world, storyline and battle system, but with a look and feel of classic sprite-based RPG games.

The team then started to remake the game in high definition for the Xbox 360, PC and SEGA Dreamcast via a Kickstarter campaign. If more funding was received from generous backers at Wii U development would be considered.

At just under a month's hard work campaigning, the project has soared over its initial goal and now includes Wii U as a platform for the HD edition, alongside Android and OUYA.

For more details be sure to look through the Pier Solar HD Kickstarter page.

Box art for Pier Solar and the Great Architects
Developer

Watermelon

Publisher

Watermelon

Genre

Turn Based RPG

Players

1

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date TBA   North America release date TBA   Japan release date TBA   Australian release date TBA   

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Comments

Love how Dreamcast is still getting supported all this time on.

Retro RPGs? Sign me the hell up. Smilie

Uhm how does crowd funding work on consoles? Don't you pay for your game in advance (or pay whatever you like), and when the game is done, you get your copy for free? Hm I guess that could be possibel if they gave away game codes when it's done.

Canyarion said:
Uhm how does crowd funding work on consoles? Don't you pay for your game in advance (or pay whatever you like), and when the game is done, you get your copy for free? Hm I guess that could be possibel if they gave away game codes when it's done.
It tells you on the side of the page how much you have to pledge in order to receive certain gifts. Some of the pledges give you a digital copy, other more expensive ones will reward you with a physical copy.

I'm impressed that this got so much support. This is the first time I've heard about the game too. Anyone here who has played it or heard really good things about it? Apparently there are quite a few people who like it a lot to support it this much. Might check it out when it gets released.

I don't care how good it looks, you must have been a sadistic son of a monkey to program stuff on a Mega Drive.

Canyarion said:
Uhm how does crowd funding work on consoles? Don't you pay for your game in advance (or pay whatever you like), and when the game is done, you get your copy for free? Hm I guess that could be possibel if they gave away game codes when it's done.

On the subject, there was a crowd funded Nintendo DS game a while back that was actually independently published: http://www.kickstarter.com/projects/1443658586/diamond-trust-of-london

( Edited 05.12.2012 01:10 by ~phil )

Our member of the week

SirLink said:
Anyone here who has played it or heard really good things about it?

I had heard a lot about it, and saw one of the carts produced, on sale for a ridiculous price at the retro game shop I visit the most... It's basically the kind of game you wouldn't have been able to see on the MD when it was still relevant, simply because the tools used today are far more convenient and advanced to pull off some nice tricks with the limited capabilities of the hardware... and also obviously the price for a 64megs cartridge would have been simply ridiculous back then, and just not profitable.

I think the biggest MD game must have been Super Street Fighter II at 40megs, whereas the SNES had Tales of Phantasia and Star Ocean at 48megs (the latter used the SDD-1 decompression chip to fit even more data than that in the cart as well). These didn't come cheap back in the day.

EDIT: Ah yeah, Far East of Eden Zero was also 40 megs, but held even more data than Star Ocean thanks to a more advanced decompression chip (however the game didn't look quite as good as Star Ocean IMHO). Another expensive cart when it came out due to rom storage costing so much.

( Edited 05.12.2012 01:25 by RudyC3 )

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