Ex-Vigil Developer Slates Nintendo Wii U Approach

By Jorge Ba-oh 16.08.2012 5

Ex-Vigil Developer Slates Nintendo Wii U Approach on Nintendo gaming news, videos and discussion

A chap who previously worked on Darksiders 2 didn't respond well to Nintendo's approach with the GamePad and Wii U.

Despite working on the game when employed at Vigil, Xander Davis wasn't able to work on the Wii U version "luckily". Davis was keen to raise his concerns at the studio about porting the game to Nintendo's new system. Despite being a skeptic on the GamePad interface/concept, he did not that "you have to do it right" when approaching the Wii U to justify "all the hassle and a $400 Xbox 360 seven years late".

Davis went onto to slate various aspects of the system and controller - despite having not tried it yet.

What I'm hearing from people who have actually played a Wii U as recently as a month ago, the games pretty much suck and the tablet is pretty much a complete gimmick.

Kinect comes to mind. PlayStation Move comes to mind. Still tethered, not wireless. Maybe publishers can pull off something clever. But won't it just kind of be clever for a little bit, then not really worth your $60 dollars and just annoying afterwards? Motherf*cking Wii comes to mind.

But, sure, we'll have to wait and see. I can't comment on specifics. I can only speculate, but as a UI Designer applying experienced critical thinking to game mechanics UI and the Wii U tablet, none of it makes sense to me to truly add value to gamers, even if you try.


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What I'm hearing from people who have actually played a Wii U as recently as a month ago, the games pretty much suck and the tablet is pretty much a complete gimmick.

...which makes him as credible as anyone else on the internet.

There's another side to this story as well. Vigil Games responded to notenoughshaders and confirmed that this guy only worked for them for 90 days and got fired for another reason, such as documented poor performance. He wasn't affected by the layoffs a few months ago and Vigil Games only credited the members who were laid off, not those who left voluntarily or were fired from the company.

Basically, this is just some guy who's pissed that he lost his job and didn't get the credit he thinks he deserves, so he bashed his former employer and threw in some stuff about the Wii U just to make sure that his voice is heard.

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SirLink said:
...which makes him as credible as anyone else on the internet.

There's another side to this story as well. Vigil Games responded to notenoughshaders and confirmed that this guy only worked for them for 90 days and got fired for another reason, such as documented poor performance. He wasn't affected by the layoffs a few months ago and Vigil Games only credited the members who were laid off, not those who left voluntarily or were fired from the company.

Basically, this is just some guy who's pissed that he lost his job and didn't get the credit he thinks he deserves, so he bashed his former employer and threw in some stuff about the Wii U just to make sure that his voice is heard.


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darkflame (guest) 17.08.2012#3

Kinect comes to mind. PlayStation Move comes to mind. Still tethered, not wireless

what does that mean :?

@Darkflame:

From what I'm hearing from people who have actually played a Wii U as recently as a month ago, the games pretty much suck and the tablet is pretty much a complete gimmick. Still tethered, not wireless.

In the original quote that part is right after calling the controller a gimmick, so I guess he was talking about the controller in a devkit form or at events.

I think he was talking about the Devkit he never worked on, one which would be wireless by now.

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