The Director of Kid Icarus: Uprising on Nintendo 3DS has confirmed the game will not rely on 3D features throughout. Whilst being shown off as one of the first titles for the Nintendo 3DS, Masahiro Sakurai has gone on record to state that even though the game will obviously make use of 3D functionality, he has received enough feedback from people who are not particularly fond of 3D to convince him to avoid forcing gamers to work through 3D-only sections of the action adventure.
I've been hearing a variety of opinions, but they're more favourable than expected. However, I do feel the height of the threshold for the third-person shooter genre, so I believe we'll have to come up with some ideas for this. There were many opinions that aiming is difficult. We're thinking of adding an assist feature for the final version. Also there have been some opinions that it's difficult to move and aim at the same time. There are people who don't like 3D, so we wont be putting in any devices that can only be cleared in 3D.[ As for other 3DS games that impress me, there is ] Resident Evil Revelations. Also, Super Monkey Ball maintains 60 frames per second, so it's extremely smooth.
Do you agree with Sakurai-san's decision to avoid forcing gamers to play through certain sections in 3D only?