Technology writer Zenji Nishikawa recently spoke to Capcom on their long-running MT Framework and adapting it for 3DS.
Capcom had previously confirmed that its debut 3DS project, Resident Evil Revelations would make use of the technology, but it's now known that a 3DS variety, "MT Framework Mobile" has been created specifically for the console.
Revelations was also forged for the 3DS, rather than being created for another console and quickly drafted across. Capcom also note how all footage show so far is rendered using 3DS hardware, and that it's "capable of this level of expressive power".
We're looking at HDR Rendering, Self Shadows, Normal Maps and neat visual tweaks like depth of field, colour and gamma correction. When running in 3D there'll be no antialiasing, however with 3D off 2x antialiasing
Andriasang has put together a series of before and after screenshots with the various effects in action.
Roll your mouse over for a look:
HDR Rendering Off and On (rollover)
Color Correction Off and On (rollover):
Self Shadows Off and On (rollover):
Normal Maps Off and On (rollover):
Depth of Field Off and On (rollover):
Motion Blur Off and On (rollover):