5TH Cell Ready to work on Consoles

By Jorge Ba-oh 05.08.2009 8

5TH Cell Ready to work on Consoles on Nintendo gaming news, videos and discussion

The brains behind the highly creative DS puzzle/action game Scribblenauts have spoken on plans to step up to the home console world.

In an interview with Destructoid, 5TH Cell's Jeremiah Slaczka explains why the team decided to work on the DS, and what their plans are for the future.

We're pretty much in awe of what happened at E3. For some amazing reason people have just latched on to our title and just want to share it with everyone else, it's really incredible I've never seen anything like it. We've been doing DS games for awhile because the tech makes sense, our team knows the DS well, and from a business side it's done well for us, but 5TH Cell will be moving into our first console titles next year and beyond, still making original games you can't get from anyone else.

Box art for Scribblenauts
Developer

5th Cell

Publisher

Warner Bros.

Genre

2D Platformer

Players

1

C3 Score

Rated $score out of 10  7/10

Reader Score

Rated $score out of 10  8/10 (2 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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Comments

I like these guys a lot, and Scribblenauts is easily my most anticipated title of the rest of the year. I wish them the best! Hopefully they'll make some awesome games for the Wii, though it doesn't look like they're specifying which console they'll be working on.

Just imagine Scribblenauts on a more powerful hardware, would be INSANE. These guys are no doubt extremely talented and creative so I highly anticipate their next project.

If anyone uses the platform to the best of its abilities, it is 5th Cell. I expect them to develop for the Wii, as it seems like a perfect fit for the team and they could really shine on it.

As for Scribblenauts, it is one of my most watched games. The premise is brilliant- the only thing I worry about is the longevity of it (game length + replayability). Sure, there will be many possibilities, but the I am worried about the depth of the gameplay. What I hope for is challenging puzzles, and, more importantly, the ability to create and share your own puzzles (like The Incredible Machine).

the ability to create and share your own puzzles (like The Incredible Machine).

They've already confirmed that they're including a level editor and the ability to share levels via Nintendo Wifi. Smilie

mOojc said:
Just imagine Scribblenauts on a more powerful hardware, would be INSANE. These guys are no doubt extremely talented and creative so I highly anticipate their next project.

You'll be able to use verbs! On the Xbox 360 version, there will even be adjectives, adverbs, and prepositions!

Gosh I want Scribblenauts. Best game ever. The replayability will be huge, even if they only make it one level that's just an empty platform. I'll have so much fun just coming up with stuff Smilie

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"If it is possible, as far as it depends on you, live at peace with everyone." Romans 12:18

Lockes Quest was a great game, what amazed me is that half way though it actualy got a decent story...something I didnt see coming. Its a reason to own a DS.

Scribblenauts..however...thats, like, a reason to be alive.
It looks utterly increadible.

I honestly cant quite see it working that easily on home consoles though. 10,000 sprites at DS resolution is hard enough...but even a SD homeconsole needs almost double that res each direction. Thats 4 times the work.

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Jacob4000 said:
the ability to create and share your own puzzles (like The Incredible Machine).

They've already confirmed that they're including a level editor and the ability to share levels via Nintendo Wifi. Smilie

That's what I wanted to hear! Smilie

Great news! Really, it seems the more games these guys make the better they get. The day they announce their home console game will likely be one to remember!

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