Shigeru Miyamoto revealed during E3 this week that those finding an area in New SMB Wii difficult can let the cpu take over.
The "hints", or as Miyamoto describes it "demo", mode was unearthed in a patent back in January, suggesting that if players are stuck, the game can take over temporarily. It looks as if the latest Mario game be one of the first to support the optional system. Finding a boss a little to tricky? Activate demo mode and watch your ickle character progress.
In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they're ready. And yes, we're looking into this for future games.Nintendo's Shigeru Miyamoto
Thanks to GoNintendo.
What games do you think Nintendo will enable this feature for? Zelda? Mario? Metroid, perhaps?