Square Enix on Growing out of Final Fantasy

By Jorge Ba-oh 05.05.2009 8

Square Enix on Growing out of Final Fantasy on Nintendo gaming news, videos and discussion

Square Enix producer Yoshinori Kitase was quizzed on how to satisfy fans of past Final Fantasy games and more recent younger players.

With fans moving on, and newer ones popping up it's been hard to keep the series consistent with changing trends in RPG design, styles and what players expect in a faster, ever changing video game market. What fans liked 10 years ago, may have changed since and with expectations higher Kitase spoke to Edge on what Square Enix has and will do to keep Final Fantasy alive.

We ask Kitase if, as he settles into his 40s, he ever thinks about those members of the Final Fantasy audience who have also grown up with the series. After all, even those players who only joined the fanbase with the seventh game in the series, the first to make a truly global impact, are now entering their 30s. Surely the expectations of these players and the things that they look out for in games are different now to what they were ten, 15 years ago. Is Square Enix interested in changing the tone or theme or style its output to meet these changing needs of the audience?

"I actually think that it's a very natural thing for players to grow out of the Final Fantasy series," he answers. "In terms of the age group we target with each new game, it remains the teens to 20-somethings. That said, you're right in saying that some of our staff have been working on the series for many years. They are having new experiences and growing and they inevitably do bring those new ideas and perspectives to their work. In Final Fantasy XIII, for example, we have a greater spread of older characters in the story than we have had in the past. Satzu is older, has a family and is not really the kind of character one would normally encounter or play as in the series. But, that said, I think it's better that we keep the focus on the young generation rather than ageing the series' appeal. If players choose to stick around and continue playing the games as they grow older then that's great, but hopefully new generations will find the appeal, grow up with the series and then pass that down to the next generation as they themselves grow older".

The decision to aim the series towards younger game fans is one Square Enix has had to consciously take in the past. In Final Fantasy XII, Yasumi Matsuno originally intended for Balthier, a much older member of the core cast, to take on the role of lead protagonist. Reportedly, it was felt that casting players as a 40-year-old man would alienate a large slice of the fanbase, so the decision was taken to focus on the much younger character of Vaan.

Thanks to NeoGAF.

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In Final Fantasy XII, Yasumi Matsuno originally intended for Balthier, a much older member of the core cast, to take on the role of lead protagonist. Reportedly, it was felt that casting players as a 40-year-old man would alienate a large slice of the fanbase, so the decision was taken to focus on the much younger character of Vaan.

Balthier also behaves like the main character. A lot of people believe that Balthier is the main character regardless, and the story is just seen from Vaan\'s point of view. Incidentally Balthier is one of the most awesome characters to come out of the series.

Completely agree with him on everything else. I don\'t see myself getting bored of the series anytime soon, and I think anyone can enjoy \"childish\" games if they just put their maturity complexes to one side.

( Edited 04.05.2009 23:48 by SuperLink )

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True what superlink says but you don't even need to be labeled as immature to like classical games, heck i still play The Legend of Zelda for the NES heck it's still the best game i got. Also why do you think Nintendo still makes millions of dollars off of the Pokemon games, well to a degree their not really the same because Pokemon is more open to customizations then Final Fantasy is, But Nintendo also adds newer things to keep the story going.

When all is bad don't look for a easy way out. Because you wont know what to do once your out

I wish they would make new FFs even more fast paced than FF 10, which , to my surprise, i enjoyed quite a lot. More bosses and cutscenes, less regular battles. But I still hope JRPG will become more action an adventure oriented and less repetitive. I guess I got overdosed in PS1 era.

( Edited 05.05.2009 03:33 by maeda )

SE make the best RPGs and i want more

New IPs from them are often much more interesting. (World Ends With You, Game With No Name etc).

Its not a question of maturity, its a question of getting bored with the format if you play it too much.
And, obviously, the older you get, the more you have seen before.

http://www.fanficmaker.com <-- Tells some truly terrible tales.
Last update; Mice,Plumbers,Animatronics and Airbenders. We also have the socials; Facebook & G+

Its not a question of maturity, its a question of getting bored with the format if you play it too much.
And, obviously, the older you get, the more you have seen before.
The bold is what I'll target for the mini-rant.
It's this kind of thing which aggravates me in this world of gaming, people get bored of specific formula's/standards and it is this that affects the ultimate judgment of the game. I myself do not see how this rolls; OK, yea i get you'd eventually get a little tired of doing the same thing, possibly when you get older, but i don't see how people can use this as an excuse for why the game is bad/worse/terrible.
A while back on this very site, i recall somebody saying something like "...too much like Ocarina of Time" as an excuse for why Twilight Princess was a bad game. Now while i'm no genius, i sense a distinct lack of sense with that quote. I see this as more of a problem with the people then the games themselves. Call me naive, but I'd quite happily buy and play through Donkey Kong Country 59 if they brought it out.

On topic: While i dislike the numbered FF titles myself, i acknowledge why it became popular in the first place, and if it still does well, and if the user-base is still there and willing... i see no reason to stop or change.

Bowser. You Booz, you lose.

I agree with darkflame, you can get bored with certain game styles if you have played to much.

Some you will get bored of after one play through some game styles you will come back to after a while then there others you will come back to over and over again.

For example I doubt I will ever buy another 1 on 1 tekken/streetfighter style fighting game, had enough of them.



( Edited 06.05.2009 03:43 by Mario_0 )


^^Click for a wallpaper version^^

Some people have standards that are FAR too high. OoT was excellent, so TP was excellent; and that's how it is. Not "TP was crap because it was the same as an excellent game"

Personally I doubt I'd ever get bored of FF, even if every mainstream title had the same gameplay. The thing is, FFXII and XIII are mixing things up a bit, and that's also what's so great about the FF spin offs, the most popular of them will be expanded further. The result? More original gameplay styles.

Smilie Ixis.

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