Sega Expresses Love for The Conduit

By Jorge Ba-oh 30.10.2008 9

Sega explains the reasons for picking up The Conduit for publishing, and hopes for the future.

The publisher recently confirmed that they’ll be taking onboard the much anticipated first-person shooter from High Voltage, The Conduit. Speaking in an interview with IGN, the US division's Simon Jeffery revealed the company's decisions and intentions.

IGN: First of all, congrats on picking up such a highly anticipated project. What drew SEGA to The Conduit?

Simon Jeffery: The Conduit is one of those few games that comes along that ignites a frenzy of interest across the gaming community. We really liked the way that the developer (HVS) was promoting and presenting the game. They had us at 'The...'

IGN: Why do you think SEGA is a good partner for this game?

Simon Jeffery: SEGA is making considerable investment in core games for the Wii. We strongly believe that games like Mad World and House of the Dead Overkill have a great place on the Wii – and Nintendo of America shares our belief. Everyone is churning out wide market and family-friendly fare for the Wii platform, but there are millions of core gamers being underserved right now – and SEGA was delighted that HVS feel the same way.

IGN: Do you view The Conduit as the beginning of a Wii-exclusive franchise from SEGA?

Simon Jeffery: We are currently only talking about the first game, but we have every belief that HVS is building something awesome here…

IGN: Finally, do you have any words for fans anticipated The Conduit?

Simon Jeffery: Only that everything that you've seen to date is just the tip of the iceberg. When we saw deeper and further into the game, we just got more and more excited. Wii gamers are in for a real//i> treat exclusive to their platform!

Box art for The Conduit
Developer

High Voltage

Publisher

SEGA

Genre

First Person Shooter

Players

1

C3 Score

Rated $score out of 10  7/10

Reader Score

Rated $score out of 10  8/10 (30 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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Comments

Hopefully, with a big publisher like Sega on board, we should see a good amount of exposure for the game to help it get the sales it deserves, which in turn would lead more publishers to release 'core' games Smilie

Everyone is churning out wide market and family-friendly fare for the Wii platform, but there are millions of core gamers being underserved right now ? and SEGA was delighted that HVS feel the same way.

Hardcore gamers, SEGA are our friends! Smilie

Twitter | C3 Writer/Moderator | Backloggery

Nice, nice.

Sega's gonna get my money Smilie

It's good to know they've finally found a publisher for it. The game looks and sounds better everytime I see it and I really hope it's a success for 'em. Maybe it will convince other devs to do more core-oriented games for Wii.

I just wanted to say that somebody did a bad job with copy-pasting that interview.

Canyarion said:
I just wanted to say that somebody did a bad job with copy-pasting that interview.

I don't know about you, but the random ? dotted about C3's articles as of late is making for slightly uneasy reading -_-

I think it's to do with C3's recurring problem with symbols and accented letters.

I thought it was fixed but it's creeped back again.

Twitter | C3 Writer/Moderator | Backloggery

Canyarion said:
I just wanted to say that somebody did a bad job with copy-pasting that interview.

LOL, I noticed that.. "They had us at the "The?"" What the heck??

But I am very excited for this. Thank you Sega!! This will be sure pickup for me.

Despite the cost of living, its quite popular.

Accented letters are the curse of web development I swear.
You think escape codes should be easy, but something always slips past.Been having random problems with my review site like that for ages.

http://www.fanficmaker.com <-- Tells some truly terrible tales.
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