Following the initial announcement of Dead Rising being ported from the Xbox 360 to Wii a few days ago, now the official website has launched and lots of screens have been released, which can be seen in the media folder below. The game has several changes made to it in the process of coming over to Wii, with the timer system being amended, with gamers now selecting several missions to complete before moving on, rather than picking and choosing missions based on their timing.
There will be a new camera system employed, meaning that there will no long be a photo-taking mode as the new system does not cater for the feature. There will also be a reduction in the zombie population, since the Wii will not be able to render the hundreds of zombies found in the Xbox 360 original. To compensate for the lack of sheer numbers, zombies will instead react differently to the player as they enter an area, for example having them crowd around the lead character very quickly.
The controls will be a customised version of Resident Evil 4 Wii Edition's set-up, where gamers use the Nunchuk's analogue stick and the Wii Remote for attacking and pointing for range weapons (main weapons, selectable between four equipped ones with the D-pad). Pressing the A button accesses sub-weapons (melee weapons), with an example being that you press A to attack with a baseball bat, then swing the Wii Remote to do a strong home-run swipe. You also pull back the Wii Remote to reload a proper gun.