With Masahiro Sakurai putting together the initial pieces for the new Super Smash Bros. games on Wii U and 3DS, he feels a change of direction is in order.
The previous installment for Wii, Brawl, introduced a comprehensive story mode, competitive online play, custom level creation, collectibles and a slew of characters, stages and music. The game is absolutely crammed full of love for Nintendo characters.
With the new games, Sakurai simply doesn't want to merely refine the experience add even more content - he would rather build on the foundation of the previous games and "change direction a little as we go". The Kirby creator feels that the key for change is the link between the 3DS and Wii U, bridging concepts between both platforms.
I'm really just getting started on this so it's going to take time, but I'll come up with something that uses that link as the game's central axis, so I hope you're looking forward to it.
The game is in early stages, so expect only a handful of morsels at this year's E3, unless Nintendo have a surprise in store.
What would you like to see in the new Super Smash Bros. games for both platforms? How would you change the already solid fighting formula?